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Showing posts from April, 2023

CAGD 270 - 3D Game Level 1 v2 - 4/19/2023

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  What went right during this play test was that the player was able to complete the level pretty easily. The players were not struggling too much while playing throughout the game. Some of the play testers liked how the level was not too difficult and it was easy to understand where to go. Something that went wrong during this play test is that some of the health packs did not work properly so they had to be adjusted mid playtest. In order to improve the level for next time I will need to fix the broken health packs so that they will work with the finished product. Another thing that I can do to improve the level is to add in a few more health packs or move the existing health packs around to better fit into the game. As the level started you were introduced to fighting enemies and jumping over acid pits, then later on there was a whole section of the level dedicated to jumping and there was also a section where fighting the enemies could be a lot. In order to not overwhelm the play

CAGD 270 - 3D Game Level 1 v1 - 4/12/2023

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What went right during the playtest is that the players were able to complete the game without too much difficulty. Something that the players told me that they liked was that they knew where to go and that the level was not too difficult. Something that went wrong was that some of the spots were too close together and some of the walls and doors were too small. With those things happening in the level, it allowed the player to just jump around the wall or door and skip certain parts of the level. Also, it allowed the player to not even try to open the door because they are able to just jump around. Another thing that went wrong was that some of the chomper enemies were broken and not moving around and chasing the player.      To help improve my level for the next time, I could add some more blocks with the cluster of enemies. By doing so I would have some of them more hidden and allow them to almost ambush the player or catch them off guard. Another thing that I could add to the level